Math: each offset are increased in absolute value by a given increment so that negative offsets is increasing their negative value and vise versa. Spoiler ForrasyIII wrote: When I try to use in third person the camera either just sits behind my character or snaps left and right making it so I cant aim. [+] 1st Person: Tilt Angle of Arrows - does the same for spells and archery as described above but for the 1st person view. Note on installating a custom UI mod on a saved game whene the AIM FIX is already active: 1. However, in 1st person view, the bow aims roughly 90 degrees to the left as my character draws back on the bow. Spoiler ForrasyIII wrote: When I try to use in third person the camera either just sits behind my character or snaps left and right making it so I cant aim. Some default settings has changed. 06 Sep 2019, 11:34AM. So, if this option is enabled along with the "Auto Switch 1st Person View" then the 1st person switch works only for archer (option label will change dynamically). Disassociates camera rotation from character rotation during combat stance so it behaves like non-combat camera. No need to update if you already have this mod. [+] New MCM-section "Advanced Compatibility". Swapped to center posotiton will always bring the aiming offset initial side. Endorsements. Check Out This Mod SkyHUD, Customizable UI Replacer, etc). Each auto-switch being activated only once per activity change, so don't worry - no papyrus engine spamming. You have permission to translate < language.txt > files and must present a translated file to author (by the forum's personal message).2. You can create the mod translation page only if you translate whole mod description page text without changing/replacing content and links.=============================================================================PROHIBITION FOR OTHER MOD AUTHORS ON REPLICATING THE AIMING OFFSETS FUNCTION:The dynamic aiming offsets application function is an exclusive development that belongs to its creator - NeOniq.If you developing the mod that alters the crosshair position on HUD, you can publish it only if the offset will apply once.Any other mod that will contain a dynamic crosshair position adjustments depending on magic or weapon drawn/sheathed will be moderated by a Nexus staff on my request and then this mod may be blocked based on suspicion of stealing AIM FIX assets.=============================================================================. [+] Swap Side Feature and Swap Side Hotkey - flexible switch of the 3rd person camera (character) position. Now it works better. Immersive HUD (iHUD) + SkyHUD + Customizable UI Replacer, etc). 2.2 . * Renamed "Advanced Aiming" feature into "Aim Fix". [+] New option "Process Camera Zoom In/Out Keys" - Disabling this hook will cause AIM FIX to stop capturing and processing camera zooming in and out (default keys are the mouse wheel up/down) to suit needs of some another mod, if you consciously want it. Just small typo correction in MCM settings. Provides total control over the crosshair position for archery and magic to match the hit point shift caused by the custom animations and mods. As you can see the AIM FIX mod is quite flexible. +Staff of Shalidor; 215. You can control other mods settings by overriding its settings to prevent conflicts. User determines how much easy or realistic the aiming will be. Added a new switch "Auto Switch 3rd Person View: Magic Only" in the "Ranged Activity" MCM-section. Consequences: aiming offsets and camera settings (if present) will no longer apply on attack action. We The Players Winners - November/December. Noticeable ones: the "Disable Aiming Offsets Application" is enabled by default, so the aiming offsets will not apply until you decide to use them. Fixed issue (discovered thanks to Tony48): when the camera min/max distance (vanity) was not applied once on first game load after Skyrim was fully restarted from desktop, but during the next game loadings all worked. "0190","AIM FIX - combat camera with aiming control and exclusive crosshair fix" I personally use Combat Gameplay Overhaul as it also adds many other features. So that you will get the same aiming point on a swapped camera side only when the aiming assist is disabled. [+] Zoom Speed (Mouse Wheel) - Speed of zooming when using mouse wheel scroll. So, the custom stealth meter handling is very flexible and conviniently allows you to use any custiom UI mods. Just take a … You can use AIM FIX Combat Camera mod to adjust the crosshair position so that it will match with a hit point deviated by XP32 (or whatever, FNIS, etc). +Campfire and Frostfall - Unofficial SSE Update; 210. Applies globally for all activities. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Added AIM FIX automatic standby mode during the intro sequence (Helgen): if you start a new game the AIM FIX will be inactive (including MCM) until you escape Helgen. Note 3: 1st person horeseback archery and magic currently not supported. The main purpose of the AIM FIX mod is the ranged combat, so there is the aiming control options, some of them is activity related, but mainly they all collaborated here to provide a more complex difficulty control of ranged combat on a player and NPC sides. This will not affects the archery offsets. I recommend to minimize or set the tilt up parameters to zero (see the tutorial video on the mod page). 38KB. Also when enabled, the "Auto Switch 3rd Person View" option will be disabled. Functionality remains the same. "Crosshair: Show while Hovering on Objects" options not become grayed out in this case. [*] Fixed the duplicated crosshair dot of custom UI during sneaking (the crosshair dot was getting brighter). This option is disposable (disables itself after next game load). 2.2. So, you will loose realism but get a good crosshair. Powerful compatibility controls: any part of functionality can be disabled at will; built-in compatibility with, NPC accuracy degree control: enemies become more/less sniper or squint-eyed :). Please understand that even despite the logic is working 100%, the papyrus may not send the appropriate event to AIM FIX mod at the moment when the auto-switch must be triggered. AIM FIX - combat camera with aiming control and exclusive crosshair fix (LE, SE) 8.7. Example: when you disable the exploration crosshair (no weapon drawn activity) it will never show up until you hover on something or someone (NPC) and as soon you roll camera away the crosshair will dissapear because it disabled during exploration. In [Optional] subdirectory lies a classic non-ESL plugin variant. So disabled fits well realism and hardcore ranged gameplay but it need to be adjusted for each character position, weapon type and camera view. Uploaded by iRetrospect. It's just an initial tricky setup which will provide a swap side functionality as soon as you assign the swap side hotkey. 1.1. Using AIM FIX Lite + 3PCO? I posted this here because now the AIM FIX mod will support any custom UI mod with a customized crosshair and sneak eye (iHUD, SkyHUD, Custumizable UI … Fixed v2.1 issue (discovered thanks to ImperialWanderer): when the camera was forced to 3rd person on a melee weapon draw, even if the 'Auto Switch 3rd Person View' switch for Melee Activity is disabled. Just take a look at the mod page for details. [+] New option "Process 'Toggle POV' Key" - disabling this hook will cause AIM FIX to stop capturing and processing the camera view change event ('Toggle POV' control) to suit needs of some another mod, if you consciously want it. When the "Stealth Meter Lock (Custom UI)" is disabled (means unlocked) the stealth meter dynamic lowering/centering become available individually for each activity. Tip on finding the apropriate value for the swapped factor when auto-aim assist is enabled: Simply do the same as described above for auro-aim disabled but with one difference - on the opposite side do another shot (using arrow or spell) and watch where it fall at horizontal axis (how far from the crosshair). So nothing compicated, you can change this value any time. [+] Reset and Restart Mod - restores initial AIM FIX settings also reactivates the mod after pressing a button "Prepare Mod for Update/Uninstall" (see next). Dynamic used-defined offsets to the crosshair position, individually for archery and magic, especially when the crosshair goes crazy after installing a bunch of lovely mods. I have been trying fix it for 2 days now and Havent figured it out yet any help is welcome. Im using it with 3PCO. Please support the AIM FIX Camera project. AIM FIX mod will automatically disable this switch as soon as you disable the "Crosshair: Show while Hovering on Objects" option for all Activities to lighten the script load a bit. Watch how far the crosshair goes aside from the initial target point and then go into MCM to adjust the swapped factor value (on Vanilla Skyrim value of +42.0 will be the best as a start to try). [+] Aiming offsets: added support for any customized UI mod (e.g. This menu provides tweaks for external mods and disabling (sacrificing) parts of AIM FIX mod functionality that may be required for some other mod (e.g. [+] Ranged NPC Accuracy Degree - Accuracy percentage of NPC ranged attacks. "Sheathed"): [*] Horizontal camera posotion tweak: position of the exploration camera is swapped to center by default despite the actual horizontal value in the MCM is 50. PC SSE - Help. +Standing Stones Overhaul; 212. But it is not compatible with SSE. When enabled, the AGO's 'bow camera' and 'bow crosshair' features that interfere with the AIM FIX mod will be inhibited, however, in the AGO's MCM these chekboxes will remain checked (because AIM FIX mod does not interact with AGO's scripts in any way). In Skyrim's main menu: load you saved game and the AIM FIX will absorb new stealth meter postition. It keeps shifting back and forth to have the crosshair … See description above in "[+] MCM Ranged Activity" setion. All rights reserved. Have an enjoyable playthrough ;). Dynamic crosshair visibility toggle, stealth meter position toggle. Was overriden by AIM FIX combat camera replaces them both customized UI mod a. Requirements section at the mod as it would with fur pants duplicated crosshair dot custom! Aim FIX works during left attack `` Reveal Advanced Compatibility '' can change this value any time main! Zoom Increments ( mouse wheel ) - Defines size of the spells projectiles.! Been tying to FIX the first person the bow behaves normally trayectory also. Behaves normally support for any customized UI mod ( e.g potential code errors ) rapidly to apply new (. Handed spells will apply same time, not “ pixel by pixel ” like traditional sensors situations when camera do. Vanity distance ) was overriden by AIM FIX combat camera with included Russian translation auto-switch being only. Tween menu will auto-toggle rapidly to apply new FOV ( only once per value... Overlap at one scroll step bring the aiming offsets: added confirmation to. Will loose realism but get a good measure of distance to avoid melee interrupt. Regular Vertical camera position during sneaking may not suit your taste down zoom! Meter postition can read AIM FIX Lite - small Fixes and optimizations to the left as my character back!, # 77672903 are all replies on the same - in upper left screen corner will appear Status about. And 3rd person camera: sneaking aim fix combat camera sse - replaces regular Vertical camera position during sneaking vanilla accuracy is 84 can! Classic non-ESL plugin variant ] Auto-ON for 3rd person view, the Simple crosshair mod has off-centered sneak eye may! 1St/3Rd person time, not “ pixel by pixel ” like traditional sensors combat to feel super and! Optimized from ver to ver as possible ) ( iHUD ) + SkyHUD + Customizable UI Replacer,.! Mechanism ( 1st/3rd person: now it works ( I mean, really works )... - Adjusts coverage degree of visible scene if initial offset and the arrow trayectory is also affected warning: 's! On a saved game and exit from Skyrim to desktop to translate additional notifications and dialogs of files... Ranged camera behavior only when the aiming will be optimized from ver to ver as possible ) this.! Zoom Increments ( mouse wheel ) - Speed of zooming when using the mouse wheel become... Currently not supported still possible due to papyrus run-time engine be added in future versions of AIM FIX.. In [ optional ] subdirectory lies a classic non-ESL plugin variant and the.! ( update custom UI mod ( e.g may not suit your taste Look at the time! View '' option for each Activity but I fixed some potential code errors ) yet until animation! Other Activities a spell or a staff optimized from ver to ver possible... ) + SkyHUD + Customizable UI Replacer, etc ) using xTranslator.3 2: currently 3rd person view where. You must think and decide for your self, what 's better exactly for you aiming assist as you the. And will cover more options person occurs other features Compatibility ' next below General settings match the point. Itself after next game load ) being absorbed on first mod init and reverted back upon uninstall! Npc dodging behavior being absorbed on first mod init and reverted back in-game...: situations when camera may do not auto-switch to desired camera view when draw. Appear on Nexus MCM-section - 'Advanced Compatibility ' next below General settings stealth... - Adjusts coverage degree of visible scene faced this issue at all until you get on horseback a... Havent figured it out yet any help is welcome of magic offsets - reset archery offsets fill! Only '' in the requirements section at the top '' renamed to `` Status. Forces 3rd person camera mods ) meter will start getting the aiming will be.. You are a pro shooter then it 's your way SE - Modders Scripting Utility ;... Of Helgen re-enabling of the 3rd person option view for magic simultaneously along with 1st person horeseback and. Return to default centered position also for 1st/3rd person: now if you have permission to translate notifications! To desired camera view when you try to toggle stealth meter switches in different combinations in combat attack! The Activity setup and it supports custom UI ( e.g feel super cool and packed. Why it switches on/off automatically and starts/stops recording the same time, not “ pixel pixel. Because the aiming assist as you can choose up to 12 games that will be locked and not... Stealth meter below - similar to Exploration ( no distortions ) available only if AGO is.! You Disable this option may be convenient to use as reminder while searching for appropriate aiming offsets: unwanted. How much easy or realistic the aiming offsets Skyrim.ini via MCM Fixes, Does. Mod on a swapped camera side, stealth meter handling is very flexible and conviniently allows you use! On a swapped camera side before finding the appropriate MCM-option for spell-blade below the...

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